Inside the Spartan-6: Using LUTs to optimize circuits
While building a small CPU on a Spartan-6 chip I came across the same old problem: my Verilog was mapping to a lot of slices . Way more then seems reasonable. So let's dig in and see what's really going on.
The J1 CPU (see Messing Around with a J1) is an amazingly streamlined design expressed in just over 100 lines of Verilog, and is reasonably compact at 150 Spartan-6 slices (half of that with the modifications described in the article). But the Picoblaze is...
Homebrew CPUs: Messing around with a J1
In this article I will examine James Bowman's excellent J1 CPU; I will then proceed to mess around with various parts of it, making it smaller, more appropriate to my particular application, and possibly faster. I hope this will show you how easy it is to fiddle around with homemade CPUs and encourage you to make something weird and wonderful.
J1 CPUMy hat is off to James Bowman. J1 is pretty cool. It is a stack machine; it executes instructions in one cycle, it is...
Makefiles for Xilinx Tools
Building a bitstream from an HDL is a complicated process that requires the cooperation of a lot of tools. You can hide behind an IDE or grow a pair and use command line tools and a makefile to tie your build process together. I am not a huge fan of makefiles either (I believe a language should be expressive enough to automate the build process), but the alternatives are dismal.
Command-line driven workflow is easier on the hands and faster. The example...
[Comments] C HLS Benefits
Earlier this week I posted a small write-up comparing a hardware median calculation implemented in a C-to gates "HLS" (Vivado C HLS) and a version in MyHDL. For a long time I have had the belief that C-to-gate technologies are of little to no benefit - based on the simple premise that "C" is not that high-level of a language (I actually consider it lower than Verilog and VHDL ... but that is a conversation for another time).
Language comparisons...
MyHDL Interface Example
MyHDL Interfaces ExampleWith the next release of MyHDL, version 0.9, conversion of interfaces will be supported. In this context an interface is any object with a Signal attribute. This can be used to simplify connection between modules and port definitions. For example, if I want to define a simple memory-map bus, the Signals for the bus can be defined as follows:
class BareBoneBus: def __init__(self): self.wr = Signal(False) self.rd =...Windows XP and Win32 - the Platform of the Future!
Over the past decade I often wondered why anyone uses Windows. It's just so... proprietary. And pedestrian. As I grew up my OS of choice went nothing to CPM to DOS (on Apple ][), GEM on Atari ST, MS-DOS, DOS extenders, Mac OS, Windows NT, Windows XP, Linux... Now, I again find myself a fan of Windows XP, the platform of the future. (I am still a fan of bare metal, of course).Maybe I am not totally serious, but I, a self-proclaimed freedom lover and...
binary hello world
Python + Ohio + MyHDL + FPGARecently I had the opportunity to coordinate a hands-on programmable hardware (FPGA) workshop (open-space) at a regional Python conference - @pyohio. The workshop was for those that had little to no exposure to programmable hardware. For this situation I used two basic examples: two versions of a binary hello world.
The binary hello world -- blinking an LED -- is a good starting point to introduce programmable hardware, hardware descriptions languages,...
PC and SP for a small CPU
Ok, let's make a small stack-based CPU.
I will start where the rubber meets the road - the PC/stack subsystem that I like referring to as the 'legs'. As usual, I will present a design with a twist.
Not having a large design team, deadlines and million-dollar fab runs when designing CPUs creates a truly different environment. I can actually sit at the kitchen table and doodle around with CPU designs to my heart's content. I can try really ridiculous approaches, and work without a...
PicoBlaze - Program RAM Access for an Interactive Monitor
I have a confession to make: I love PicoBlaze! There are many reasons to love it. It is a tiny CPU (96 Spartan3 slices or 26 Spartan6 slices plus a BRAM). It is simple. It is bug-free. It's pretty fast. It can reduce the size and the complexity of your design - instead of debugging a big state machine, just throw one (or more) of these in. Add a serial output and you can debug your fpga from inside out!However, there are a few problems. The...
StrangeCPU #4. Microcode
Summary:Sliding windows containing runs of microcode.
Table of Contents:-
Part 1: A new CPU - technology review, re-examination of the premises; StrangeCPU concepts; x86 notes.
-
Part 2: Sliding-Window Token Machines, an in-depth exploration of this curious technology; ARM notes.
Inside the Spartan-6: Using LUTs to optimize circuits
While building a small CPU on a Spartan-6 chip I came across the same old problem: my Verilog was mapping to a lot of slices . Way more then seems reasonable. So let's dig in and see what's really going on.
The J1 CPU (see Messing Around with a J1) is an amazingly streamlined design expressed in just over 100 lines of Verilog, and is reasonably compact at 150 Spartan-6 slices (half of that with the modifications described in the article). But the Picoblaze is...
Homebrew CPUs: Messing around with a J1
In this article I will examine James Bowman's excellent J1 CPU; I will then proceed to mess around with various parts of it, making it smaller, more appropriate to my particular application, and possibly faster. I hope this will show you how easy it is to fiddle around with homemade CPUs and encourage you to make something weird and wonderful.
J1 CPUMy hat is off to James Bowman. J1 is pretty cool. It is a stack machine; it executes instructions in one cycle, it is...
PC and SP for a small CPU
Ok, let's make a small stack-based CPU.
I will start where the rubber meets the road - the PC/stack subsystem that I like referring to as the 'legs'. As usual, I will present a design with a twist.
Not having a large design team, deadlines and million-dollar fab runs when designing CPUs creates a truly different environment. I can actually sit at the kitchen table and doodle around with CPU designs to my heart's content. I can try really ridiculous approaches, and work without a...
Makefiles for Xilinx Tools
Building a bitstream from an HDL is a complicated process that requires the cooperation of a lot of tools. You can hide behind an IDE or grow a pair and use command line tools and a makefile to tie your build process together. I am not a huge fan of makefiles either (I believe a language should be expressive enough to automate the build process), but the alternatives are dismal.
Command-line driven workflow is easier on the hands and faster. The example...
VGA Output in 7 Slices. Really.
Ridiculous? Read on - I will show you how to generate VGA timing in seven XilinxR Spartan3R slices.Some time ago I needed to output video to a VGA monitor for my Apple ][ FPGA clone. Obviously (I thought), VGA's been done before and all I had to do was find some Verilog code and drop it into my design. As is often the case (with me anyway), the task proved to be very different from my imagined 'couple of hours to integrate the IP'.I found some example code for my board. I...
StrangeCPU #4. Microcode
Summary:Sliding windows containing runs of microcode.
Table of Contents:-
Part 1: A new CPU - technology review, re-examination of the premises; StrangeCPU concepts; x86 notes.
-
Part 2: Sliding-Window Token Machines, an in-depth exploration of this curious technology; ARM notes.
Windows XP and Win32 - the Platform of the Future!
Over the past decade I often wondered why anyone uses Windows. It's just so... proprietary. And pedestrian. As I grew up my OS of choice went nothing to CPM to DOS (on Apple ][), GEM on Atari ST, MS-DOS, DOS extenders, Mac OS, Windows NT, Windows XP, Linux... Now, I again find myself a fan of Windows XP, the platform of the future. (I am still a fan of bare metal, of course).Maybe I am not totally serious, but I, a self-proclaimed freedom lover and...
PicoBlaze - Program RAM Access for an Interactive Monitor
I have a confession to make: I love PicoBlaze! There are many reasons to love it. It is a tiny CPU (96 Spartan3 slices or 26 Spartan6 slices plus a BRAM). It is simple. It is bug-free. It's pretty fast. It can reduce the size and the complexity of your design - instead of debugging a big state machine, just throw one (or more) of these in. Add a serial output and you can debug your fpga from inside out!However, there are a few problems. The...
Designing a FPGA Micro Pt2 - Clock and Counter build and test.
So last time I looked and talked about designing my own PIC12F509. I concluded by talking shortly about the clock that is used inside the chip. If you have not read this it may be a good time to jump back and read what I have written so far. I’ll be putting links back at the top of every blog from now on to help.State Machine ‘v’ Micro in a FPGADesigning a FPGA Micro Pt1 - Start The ClockOk so this last week I started writing the VHDL code for my PIC core that I’ll be...
The Spartans
The latest release of the Xilinx Spartan family is the Spartan6 line of FPGAs. It has been awhile since the last major Spartan released, the Spartan3, but this last year Xilinx released the Spartan6. The Xilinx Spartan family is the low cost FPGAs compared to the higher cost and high performance Virtex family. The Spartan family is derived from the Virtex architecture with some changes to reduce the cost. The Spartan3 FPGAs were derived from the Virtex-II architecture. Since the Spartan3...
VGA Output in 7 Slices. Really.
Ridiculous? Read on - I will show you how to generate VGA timing in seven XilinxR Spartan3R slices.Some time ago I needed to output video to a VGA monitor for my Apple ][ FPGA clone. Obviously (I thought), VGA's been done before and all I had to do was find some Verilog code and drop it into my design. As is often the case (with me anyway), the task proved to be very different from my imagined 'couple of hours to integrate the IP'.I found some example code for my board. I...
Homebrew CPUs: Messing around with a J1
In this article I will examine James Bowman's excellent J1 CPU; I will then proceed to mess around with various parts of it, making it smaller, more appropriate to my particular application, and possibly faster. I hope this will show you how easy it is to fiddle around with homemade CPUs and encourage you to make something weird and wonderful.
J1 CPUMy hat is off to James Bowman. J1 is pretty cool. It is a stack machine; it executes instructions in one cycle, it is...
PC and SP for a small CPU
Ok, let's make a small stack-based CPU.
I will start where the rubber meets the road - the PC/stack subsystem that I like referring to as the 'legs'. As usual, I will present a design with a twist.
Not having a large design team, deadlines and million-dollar fab runs when designing CPUs creates a truly different environment. I can actually sit at the kitchen table and doodle around with CPU designs to my heart's content. I can try really ridiculous approaches, and work without a...
Inside the Spartan-6: Using LUTs to optimize circuits
While building a small CPU on a Spartan-6 chip I came across the same old problem: my Verilog was mapping to a lot of slices . Way more then seems reasonable. So let's dig in and see what's really going on.
The J1 CPU (see Messing Around with a J1) is an amazingly streamlined design expressed in just over 100 lines of Verilog, and is reasonably compact at 150 Spartan-6 slices (half of that with the modifications described in the article). But the Picoblaze is...
Makefiles for Xilinx Tools
Building a bitstream from an HDL is a complicated process that requires the cooperation of a lot of tools. You can hide behind an IDE or grow a pair and use command line tools and a makefile to tie your build process together. I am not a huge fan of makefiles either (I believe a language should be expressive enough to automate the build process), but the alternatives are dismal.
Command-line driven workflow is easier on the hands and faster. The example...
StrangeCPU #4. Microcode
Summary:Sliding windows containing runs of microcode.
Table of Contents:-
Part 1: A new CPU - technology review, re-examination of the premises; StrangeCPU concepts; x86 notes.
-
Part 2: Sliding-Window Token Machines, an in-depth exploration of this curious technology; ARM notes.
The Spartans
The latest release of the Xilinx Spartan family is the Spartan6 line of FPGAs. It has been awhile since the last major Spartan released, the Spartan3, but this last year Xilinx released the Spartan6. The Xilinx Spartan family is the low cost FPGAs compared to the higher cost and high performance Virtex family. The Spartan family is derived from the Virtex architecture with some changes to reduce the cost. The Spartan3 FPGAs were derived from the Virtex-II architecture. Since the Spartan3...
binary hello world
Python + Ohio + MyHDL + FPGARecently I had the opportunity to coordinate a hands-on programmable hardware (FPGA) workshop (open-space) at a regional Python conference - @pyohio. The workshop was for those that had little to no exposure to programmable hardware. For this situation I used two basic examples: two versions of a binary hello world.
The binary hello world -- blinking an LED -- is a good starting point to introduce programmable hardware, hardware descriptions languages,...
Windows XP and Win32 - the Platform of the Future!
Over the past decade I often wondered why anyone uses Windows. It's just so... proprietary. And pedestrian. As I grew up my OS of choice went nothing to CPM to DOS (on Apple ][), GEM on Atari ST, MS-DOS, DOS extenders, Mac OS, Windows NT, Windows XP, Linux... Now, I again find myself a fan of Windows XP, the platform of the future. (I am still a fan of bare metal, of course).Maybe I am not totally serious, but I, a self-proclaimed freedom lover and...
USB-FPGA : Introduction
This blog is an introduction to a series of blogs I hope to write. The blogs will cover the design and experiences I had on a project that spanned the last 6 years. The project was the development of an USB FPGA board and the supporting gateware, firmware, and software. The project has had different levels of activity over the years, ranging from none to some, but it has been an ongoing project, albeit, during sleepless nights. Lately, I have ported the HDL (gateware)...